Nancy Drew Games Stay Tuned for Danger Walkthrough Stay Tuned for Danger Cheats

Stay Tuned for Danger Spoilers

This is the section for commentary about the game that would probably ruin your playing of it, so please go back to the low-spoiler Stay Tuned for Danger Hints if you haven't played the game yet.

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If you have read that page already, and you still have questions remaining, then read on:

Possible Deaths in Stay Tuned for Danger
Plot Holes in Stay Tuned for Danger
Easter Eggs and Optional Actions
Plot Summary and Character Subplots
The Backseat Game Designer

Stay Tuned for Danger Death Scenarios

This is an unavoidable spoiler, but there are a limited number of possible deaths in Stay Tuned for Danger, and some of them are creative. You may not have experienced all of them, and may be curious. (-: So, here's a list:

*You can get blown up by the bomb in Rick's dressing room if you fail to defuse it properly.
*The villain can strangle you in the endgame.

You can also lose the game without dying if Nancy pulls the fire alarm before the endgame sequence or gets caught lurking around the studio after hours.

Easter Eggs and Optional Actions

There were a handful of easter-eggs in Stay Tuned For Danger:

1) If you call 555-JAKE (555-5354), the locker easter egg from the last game, you're supposed to get a cute sound effect. On my game, it was glitched and just gave me an error message, then teleported me to Lillian's office with her yelling the line about showing me the door.

2) The business card in the rolodex had a Her Interactive business card in it, with the name Ms. Teri Game. :-) There were also Her Interactive coffee mugs in Mattie, Rick, and Dwayne's rooms (guess even they didn't want to be associated with Lillian!)

3) If you dig through Millie's exceptionally boring email long enough, you will eventually find a letter from Lillian complaining that writing security codes in a picture cipher and leaving keys to it all over the building is much less secure than using a real encryption system would be. I was really tickled to see a computer game acknowledge that. I hope Lillian shows up in a later game to complain about how using 3x3 sliders as door locks may not be the brightest idea in the world... ;-D

4) When you defuse the bomb, the timer switches to 7734, which, of course, spells "HELL" if you turn it upside down. Hey, even bombs get frustrated sometimes!

5) There are a bunch of word puzzles in Stay Tuned For Danger which, if you solve them, yield little rhymes about the game. You can see a list of the solutions to these word puzzles here.

There are also a number of actions you can take in the game which are entirely optional to the plot. To give them a try, follow this link: Stay Tuned for Danger Options.

Spoilers: Plot Holes

Stay Tuned for Danger has a very good plot that holds together quite well, but a couple of loose ends did stand out:

1) Who wrote the "Sorry it has to work out like this" note in Mattie's jewelry box? It doesn't seem to fit with the rest of the plot. Could Dwayne have written it to Mattie, about killing Rick so the two of them could be together? That makes little sense, since Dwayne was planning to leave the country without Mattie after killing Rick. Could Rick have written it to Mattie, about leaving "Light of Our Love" so the two of them could try dating again? Again, doesn't make much sense, since Rick doesn't leave the show once he succeeds at getting a new agent anyway. Could Mattie have written it to Rick or Dwayne? About what? She's the only one who's taken no drastic measures at all.

2) Why was Dwayne trying to scare Rick off the show? If I'm understanding the endgame sequence correctly, then Rick himself was the one who sent the "B.T. Kaisuur" letters made out of cut-up newspapers; Dwayne sent all the "dropped-Y" typewritten messages. (Lillian only sent the castor-oil chocolates with the hate-mail poem.) But if Dwayne's goal was to kill Rick, why would he send him letters demanding he leave the show? Wouldn't that rob him of his ability to kill Rick?

3) Where did the name "B.T. Kaisuur" come from? The letters are so awkward together that it looks like they must signify SOMEthing, but it certainly doesn't seem to be an anagram of anything, and it doesn't spell anything better in the 'backwards code' used elsewhere in the game, either ("Y.G. Pzrhffi.")

4) Why on earth did Dwayne cajole the studio into keeping Nancy on as an extra after Lillian fired her, at the same time he was sending her dire warnings to butt out? If he wanted her to butt out, couldn't he have just, oh, NOT begged the producer to overrule Lillian and keep her around?

5) Was there anything to do with the sound mixing machine? I played that stupid tape over and over, but no matter how I adjusted the frequency on track 1 I still couldn't understand all of what he was saying (everything after 'smithereens' was unintelligible to me), track 2 was nothing but static, and track 3 just sounded like a beeping car horn (which was not one of the sound effects on the other mixing machine, by the way; I checked.) Nancy seemed dissatisfied with the results too, telling one of her friends "I can't figure out what to do with the sound machine," but there were only eight settings for each track, so I can't see how I could have missed anything.

6) What was the deal with that calendar on Mattie's desk? Clicking on it caused a faint image of a face to appear and disappear. Was this a graphics bug, the magic of unrequited love, or what...?

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