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Return to Krondor Spoilers

Welcome to the new Computer Game Spoilers section of my gaming website. I added this section because I recently received questions about the plots of two different games which, to my surprise and embarrassment, I had totally forgotten the answers to. Then, to my further surprise, I was unable to find any existing website that would refresh my memory about the plots of computer games... lots of puzzle solutions, but no basic plot summaries.

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So I figured I'd better write some of them down while they're still fresh in my mind, just in case I or anybody else wants to refer to them at some point in the future (or in case anybody suffers a major game glitch and just wants to know what was supposed to happen in the end-- I get letters like this from time to time.) If you haven't finished Return to Krondor yet and you don't want the plot of this game to be revealed to you, then you don't want to read this page. Please go back to my main Return to Krondor page, where I give tips and reviews without giving away any of its plot.

But if you are looking for plot spoilers, just scroll further down the page to find them!

Plot Summary

The main plot of this game involves finding and stopping an invulnerable, brutal villain named Bear who has been terrorizing the city (including murdering William's fiancee Talia.) Bear's goal is to find the Tear of the Gods, a magical artefact that he stole from the priests of Ishap but then lost at sea. Talia's father is one of the people who was trying to keep this magic item from him, which is why he killed her. The party embarks on a long quest to raise the sunken ship and recover the Tear of the Gods. Then, because Talia swore an oath by the god of Vengeance before dying, her spirit returns to give William the divine weapon needed to defeat Bear in combat.

Character Subplots and Secrets

Yusef: Yusef is falsely using the Yellow Shield logo to lure street urchins to use as slave labor in his factory. (The Yellow Shield are a well-known charitable organization, so the children mistakenly trust him.) Since Yusef is a kinsman of Jazhara's, he will try to talk her into covering for him. If she does, then she and James will make the disturbing discovery of dead children in a crate outside the sweatshop, which will change Jazhara's mind. In any case, the two of them defeat Yusef and bring the rest of the children to the orphanage. (Later, the orphanage will burn down and James must rescue the children again from the burning building. These poor kids just can't catch a break.)

The Mockers: If you haven't read the books (I haven't), these guys are James' old gang, so they will help him if he takes a friendly attitude with them.

Kendaric and Jorath: Jorath has framed Kendaric for the murder of the guildmaster. In fact, Jorath was the real murderer. Once you have cleared his name, Kendaric joins the party.

Sullen Michael: He is a red herring. The scribe just sent you looking for him to get you off his case, since the scribe himself was guilty of abetting the jail break-in.

The Whisperer: If James goes to meet All-Night Amy and gets mugged, a mysterious figure called the Whisperer will rescue him and give him an amulet to deliver to his lost love Selestra, who believes him to be dead. Near the end of the game, you will encounter a witch in Haldon Head and can make the realization that she is Selestra. Upon receiving the news that her lover is alive, she immediately intends to find him and pick up where they left off.

Sidi: He is an evil mage but for unknown reasons of his own, he helps William to defeat Bear. In the epilogue, Sidi takes Bear's broken amulet of invulnerability and mends it, stating that he would find a more suitable person to wear the amulet than that fool Bear. So perhaps his goal was to get Bear's amulet away from him to use it for his own purposes. Or perhaps he was punishing Bear for failing to retrieve the Tear. Sidi and his agenda may make more sense if you read Feist's books, I don't know.

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