Video Game Walkthroughs
Computer Game Tips and Cheats
Welcome to the new Computer Game Spoilers section of
my gaming website. I added this section because I recently received questions about the plots of two different games which, to my surprise
and embarrassment, I had totally forgotten the answers to. Then, to my further surprise, I was unable to find any existing website that
would refresh my memory about the plots of computer games... lots of puzzle solutions, but no basic plot summaries.
So I figured I'd better write some of them down while they're still fresh in my mind, just in case I or anybody else wants to refer to them
at some point in the future (or in case anybody suffers a major game glitch and just wants to know what was supposed to happen in the end--
I get letters like this from time to time.) If you haven't finished Myst yet and you don't want the plot of this game
to be revealed to you, then you don't want to read this page. Please go back to my main
Myst page, where I give tips and reviews without
giving away any of its plot.
But if you are looking for plot spoilers, just scroll further down the page to find them!
Interestingly, the plot of this game is revealed only through piecing together the writings and clues left behind by the
characters, none of whom appears in person until the final endgame. The player character is mysteriously transported to the
island of Myst, which is deserted. However, two magical books are found, each of which appears to contain a prisoner.
After solving many puzzles and adding more pages to the books, the player learns that the two prisoners are two brothers
named Sirrus and Achenar. Each brother accuses the other of being evil and untrustworthy and asks the PC to release
him. But after fully exploring the island and its connected Ages, it becomes clear that both brothers are evil and dangerous.
If either is freed, the PC will be trapped in his place. Instead, the player can find a linking book to contact their father,
Atrus, and join him in the world of D'ni. (From there it is assumed he can return the PC home, but this is not shown
because the game designers wanted to prepare for a sequel, so the game just breaks off abruptly.)
There are four different endings you can achieve in this game, depending on how well you navigate the endgame sequence.
Ending #1: If you do not free either brother but instead bring Atrus the missing page, you win the game and Atrus implies he
will help you return home (although he apparently does not actually do this until after the end of the sequel, Riven.)
Ending #2: If you do not free either brother but travel to Atrus without the missing page, then you and Atrus are both stuck
on D'ni for the time being. Atrus is exasperated by you in this case, but given what we know about him from subsequent games,
he should eventually be able to write a new link out for both of you.
Ending #3: If you free Achenar, then you are trapped in the book in his place, and you see him rip the pages out one by one
until you are eventually left with nothing but static.
Ending #4: If you free Sirrus, then the same thing happens as in the third ending except that you hear Sirrus taunting you instead
Native American poetry
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